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71
Medeek Wall Plugin / Re: Development and Updates for the Medeek Wall Plugin
« Last post by Medeek on March 06, 2019, 05:30:59 am »
Version 1.0.6 - 03.06.2019
- Added the option for no trimmers for windows and doors (Advanced Framing).
- Fixed a bug with the HTML window edit menu.



You also have the option to turn on/off sill trimmers (shown as off in the image).  This should allow designers/framers more flexibility and better enable advanced framing or Value Engineering.
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Medeek Wall Plugin / Re: Advanced Framing or Optimum Value Engineering (OVE)
« Last post by airy on March 06, 2019, 04:52:00 am »
I have tried this and it does seem to space studs appropriately around corners, but after placing the first wall, the second wall tends to back track and start on top of the first wall. This "back tracking" changes the first wall so it is shorter than desired and in my case it happens to be a balloon wall that can't have its length changed. I've tried to figure out "Wall Corner Start" and "Wall Corner Stop" in the "Draw Rectangular Wall Assembly" dialog so as to have direct control over where a wall starts and ends in polyline mode, but it eludes me. Is there a way within polyline wall mode to have the second wall start on the inside of the first wall and then the third wall to start on the outside of the second. The first and third walls are balloon walls on gable ends so I don't want them to get manipulated. This is why I thought building individual walls with an offset might work.
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Medeek Wall Plugin / Re: Advanced Framing or Optimum Value Engineering (OVE)
« Last post by Medeek on March 06, 2019, 04:19:02 am »
I'm also looking at providing the option for eliminating the trimmers around windows and doors.  It might be a simple modification or it might require quite a bit of jiggering to the logic I won't know until I really dig into the code and start testing it.
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Medeek Wall Plugin / Re: Advanced Framing or Optimum Value Engineering (OVE)
« Last post by Medeek on March 06, 2019, 04:17:12 am »
Where you have an inset wall (versus outset wall) the plugin should take into account the 5.5 inches and space the studs accordingly.  However in certain circumstances an offset could probably come in handy where you want to fine tune the stud spacing start point. 

The two wall below were created with a stud spacing of 24", a 16' wall adjoining a 12' wall.  Notice the stud spacing is exactly where it should be:

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Medeek Wall Plugin / Advanced Framing or Optimum Value Engineering (OVE)
« Last post by airy on March 06, 2019, 03:55:58 am »
Advanced Framing or Optimum Value Engineering (OVE) uses stacked framing with single top plates such that trusses line up with 2nd story wall studs, which line up with 2nd story floor joist, which line up with 1st floor wall studs such that loads are transferred directly down through the structure. This means that wall studs need to be spaced appropriately to line up with members above. Unfortunately, I don't see a way to set an offset where to place the second stud within a wall. For example, and for a 2x6 wall with stud spacing of 24" and a wall placed inside a perpindicular adjacent wall, I want to place the middle of the second stud at 18.5" in from the end of the wall. Now if I include the width of the adjacent perpendicular wall (5.5") plus the distance to the middle of the second stud (18.5"), I get a stud 24" away from the corner which lines up with the 2nd story floor joist, second story wall stud, and roof truss.

Is it possible to add a "stud offset from start of wall" parameter to allow precise placement of studs within a wall, or is there some other way to achieve precise stud alignment?
76
Medeek Wall Plugin / Re: Development and Updates for the Medeek Wall Plugin
« Last post by Medeek on March 06, 2019, 02:52:47 am »
I've rolled out an update to the Electrical plugin (Version 0.9.5) with what I call parameter change highlighting.

If it is well received then I will make this same feature available with the draw menus of the wall plugin.
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Version 0.9.5 - 03.06.2019
- Parameter change highlighting enabled for all draw menus: Outlets, Switches, Lights, Low Voltage, Panels, and Safety Devices.



If this change is well received then I will make the same feature available with the other plugins.
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Medeek Wall Plugin / Re: Development and Updates for the Medeek Wall Plugin
« Last post by Medeek on March 06, 2019, 02:31:19 am »
Thank-you for thinking this through further.  I think you do bring up a good point with regards to how to deal with existing materials.  I will give this some more thought.

Even after your build your first wall or many walls technically the material library is still in the game so to speak.  If you choose a material for your sheathing or cladding that is from the library that has not already been defined in the SU material list for your model then the plugin will create this material based on the parameters from the material library.  It is only once the material is defined that the plugin then uses the currently defined material and does not attempt to create it new or update it.

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Medeek Wall Plugin / Re: Development and Updates for the Medeek Wall Plugin
« Last post by airy on March 06, 2019, 02:08:23 am »
Thanks for the explanation, I deleted the existing medeek_lumberpt within the material tray and updated the walls and now have the new color.

Unfortunately, it appeared to me (and I am sure most users to come) that the material tab under global settings isn't working and you might have to explain why many times over. 

It almost seems as though the material tab under global settings needs to be disabled after the first wall is built, after all, once the first wall is built you can no longer edit colors since the old colors exist in the material tray.

I don't know if its even possible, but the optimum solution would be for the plugin to check and see if the material existed in the Sketchup material tray, and if it does, then prompt the user to say that this material already exist, do you want to delete the old color associated with the material and replace it with the new color? Yes or No

Since there is an easy work around, I am not sure this enhancement is worth it but if so, it would seem to be a low priority given all the other major features being rolled out.
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Medeek Wall Plugin / Re: Development and Updates for the Medeek Wall Plugin
« Last post by Medeek on March 06, 2019, 12:43:49 am »
This is one of the finer points of the plugin that I should discuss regarding materials:

Without looking at your materials pane (tray) in SU I can probably guess that the plugin has already created a material called medeek_lumberpt and it is the default pressure treated color.  The plugin will create the lumber and pressure treated lumber materials the first time you create a wall.  Once the plugin creates a material it does not try to overwrite that material if it exists.  The upside to this is that if you as the user decide to manually customize one of the materials after the fact the plugin will not blow away your changes.

The downside is that if you change any of the default colors they will not take affect unless you trigger the plugin to do so by removing or renaming the existing material.  Remember the plugin will check for the existence of the material and if found it will not try to create it or recreate it.  In order to have the plugin overwrite the medeek_lumberpt material the easiest thing to do would be to delete it or rename it in the SketchUp tray and then regen your walls.

Let me know what you get.

P.S.  You can set the default color in the global settings and it will take affect with your next model.  Alternatively you can also just manually edit your materials in the model within the SU tray.  Again, once a material has been created by the plugin it will not try to recreate it unless it can't find it.  Rather than having to regen all of your walls, just edit the medeek_lumberpt material and you are done.  If you need to go back later and change it up again, then yes, that is not a problem. 
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