I have the algorithm worked out for a ridge that terminates into two hips (or more) however I'm still uncertain what should be done at the flying hip/valley termination:
For now I'm not going to apply any special treatment, just a square cut to start with. Once I get more clarification I can introduce more complicated logic.
For now I'm not going to apply any special treatment, just a square cut to start with. Once I get more clarification I can introduce more complicated logic.