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Messages - Medeek

#1711
Version 0.9.4 - 08.31.2018
- Added additional (New Zealand) standard metric stud sizes: 45x90, 45x140, 45x190, 45x240, 45x290
- Addressed multiple bugs having to do with metric templates (glulam headers, columns, SSWs).
- Added (New Zealand) standard metric sizes for window and door headers.

If you are using metric templates you will want to update the plugin to this latest version which addresses a number of critical bugs when using metric units.  I really need to spend more time in metric templates testing things.  Unfortunately, most of my time is spent working in imperial/US units so that side of the house is more thoroughly vetted.

While I'm on the topic of metric templates I still need to provide standard size metric columns and beams (the plugin currently defaults to imperial sizes for these two building elements).  I have a pretty good idea on column sizes in New Zealand since I just spent some time perusing their building code and becoming familiar with it but I need some input from other countries who use metric lumber sizes (ie. UK, France, Norway, Sweden, South Africa, Germany etc...)
#1712
Version 0.9.3c - 08.30.2018
- Enabled the Wall Gypsum Corner parameter in the sheathing tab of the global settings (MITER/FLUSH).
- Interior walls now receive end treatment when gypsum enabled.
- Gypsum wrap enabled for openings in interior walls that do not have a window or door installed.




#1713
When an interior wall terminates without adjoining other walls at a corner or tee, it is what I call the "end" condition.  Up until now when gypsum was turned on it was only being applied to the exterior and interior face of the "interior" wall. 

Now if an interior wall panel has an end condition it will also receive wall board treatment on the ends in order to complete the wall panel:



Also note that I have enabled the Wall Gypsum Corner parameter in the Sheathing Tab of the global settings.  This will allow for either "flush" or "miter" treatment of the gypsum, the screenshot above shows the gypsum with mitering.



These two items were per user request.
#1714
Version 0.9.3b - 08.29.2018
- Enabled the ability to group materials (in the Material Library) and control which drop down menu they will appear in.
- Added an SKM file import utility to the Material Library.

#1715
Quote from: mqbeers on August 25, 2018, 02:30:15 PM

So - long story short, loading a preset before drawing a wall does not seem to work. Be interested to hear what you think.

When you load a preset are you clicking the update button before you start drawing?
#1716
Version 0.9.3 - 08.26.2018
- Added a Custom Material Library/Manager in the Materials tab of the Global Settings.
- Enabled custom materials for sheathing, cladding and ext. wainscoting in the HTML wall draw and edit menus.

Being that this a completely new feature I may have missed something in my testing but overall I'm fairly happy with the way it has turned out.

Currently I am limiting image type (for textures) to .jpg or .png, but may extend it to other image types if the need arises.

As noted in the changelog notes above the custom materials are only able to be applied to sheathing, cladding, and wainscoting.  I will be extending this feature to other elements in the near future (ie. gypsum, trim, casing etc...)

Clicking on the status icon (red or green) will allow the toggling between inactive or active status.  If a material is listed as "inactive" it will not appear in the draw or edit menus and cannot be utilized in the model.  This feature has been included so that a user can define as many materials as they like but only activate a handful that they may need for a project, thereby keeping the drop down menus from becoming too cluttered.

One thing I have thought about doing is grouping materials within the material manager.  This would then allow the user to determine which materials get loaded into which drop down menu.  (ie. sheathing, cladding etc...)  I haven't implemented this yet since I haven't determined the best way to handle this yet within the interface but it is probably something for future releases.
#1717
A preview of the "Add Material" sub-menu:



Fiddling around with HTML and Javascript is somewhat tedious and time consuming but I think the end result will be worth the effort.

I've never tried nesting modal HTML menus before so this has definitely been a learning experience.
#1718
Preview of the upcoming Material Manager in the Global Settings:



This will allow the defining of both color based and texture based materials that will then populate the various drop down menus of the plugin.

I am also including the ability to inactivate/activate a material so that it can be turned off without having to completely delete it.  Also the ability to fully edit a material or delete one will be included.

A 16x16 preview (thumbnail) of the material will be standard.  I will probably enable some sort of javascript element so that as you mouse over the thumbnail you are able to view a larger preview of the texture or color.
#1719
I'm often asked where did the name "Medeek" come from? So as an aside from the serious business of trusses and residential framing I should probably explain how this name sort of happened.

After I sold my web hosting business in 2006 I took up my native artwork for a spell and also spent a couple years researching the art form and many of the legends and stories behind these mythical creatures that we often draw.  The legend of Medeek is thought to have happened very near to my ancestral village and so I was naturally interested in it.

One of my prints I released in 2006 was a Medeek design (originally intended for a silver bracelet):



https://stoningtongallery.com/artwork/medeek-black-and-red/

The artwork I utilize in my logo and throughout my site is all my own work. 

The financial crash of 2008 pretty much put a hold on my art career but in a way it led me to my current projects within SketchUp.  Even though I enjoyed the artwork I also enjoy creating these plugins as much or perhaps even more.  What really drives me I guess is the ability to be able to create.  The SketchUp API allows me turn my ideas into reality, Thank-you SketchUp for having the vision and foresight to provide this important tool for developers like myself.
#1720
A few different grille and sidelite combinations:





#1721
Featured on SketchUp Essentials (Justin Geis):



Note that this video was made prior to the new HTML draw menu, so unfortunately it is already a bit dated.
#1722
Version 0.9.2 - 08.21.2018
- Added sidelites (double and single) for all door types.
- Enabled 5-lite (full glass) and 3-lite (half glass) grilles for door sidelites.



View model here:

https://3dwarehouse.sketchup.com/model/930bc1a3-1a33-4ad7-bd77-25b7d1218cbd/Door-Test-2

I will probably need to add a few more options for grilles for the sidelites and probably even a couple more parameters so that full glass sidelites can be mixed and matched with half glass doors, but I think I've got a decent start on this one for now.

Note, that sidelites can be moved to the right or left of the door (single sidelite) by changing the handedness of the door.

Both the door draw and door edit menus have been updated with this new feature.  The sidelite width can be set to any value and defaults to 12" (400mm) which seems to be the most common size.
#1723
I forgot to add in the glazing line into the sidelites, I think this is a little better:

#1724
Sidelites in 2D:

#1725
Version 0.9.1c - 08.17.2018
- Added an option in the Walls tab of the Global Settings to auto-load a wall preset within the HTML Draw Wall menu.



If the auto-load preset option is enabled then each time the draw tool is activated it will pull the parameters from the preset, otherwise the parameters will be per the previous wall drawn.

Note that the Auto-Load Wall Preset parameter only applies to the HTML draw menu.  If the graphical UI is not enabled then the legacy system is in place and there is no way to auto-load a preset.

Some may still find the HTML draw menu a bit overwhelming with all of its parameters.  I may add a +/- button at the top which will allow the user to shrink the menu so that only the presets are shown and possibly a few other options.  The menu configuration will then be memorized and will pop up the same as the previous configuration (large or small).  Along those same lines I should probably also provide a global settings which will allow the user to set the default behaviour of the menu configuration.