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Messages - Medeek

#1786
Had a question on door hardware this morning.

I should point out that within the door install menu (and door edit menu) the user can pick between seven different styles of door hardware.  Currently only Style1, Style2 and Style3 are active which means that the component (.skp) file exists in the components sub-folder.

If you want to add more hardware components, just name them (Style4, Style5, Style6 or Style7) and place them in the "components" sub-folder.

At some point I will probably move the door hardware into the "library" sub-folder and provide a better system for selecting and adding additional hardware within the global settings.  The current system is limited and rather primitive.

Note that Style2 is a lever handle while Style1 is a typical doorknob.  Style3 is a doorknob/deadbolt combo.
#1787
Version 0.8.4c - 07.07.2018
- Horizontal trim elements terminate at window and door trim.
- Added the following door types: flat four panel, flat two panel (single and double).
#1788
Today was one of those days where I got seriously pulled sideways, so rather than jump back into the larger important items I put out a few small fires and some low hanging fruit, kind of needed a break anyways after working straight through the 4th.

Flat two and four panel doors, single and double options:



A slightly more contemporary look versus the more traditional six panel doors.
#1789
The horizontal trim elements (frieze, band, skirt) are now interacting with the exterior window and door trim as one would expect:



When no trim is installed (wall to the right) the band board is cut at the opening(s) flush with the sheathing and cladding.  When trim is installed the band board and skirt terminate at the edge of the window/door trim.

Little details really, but the devil is in the details.

Reminds me of the days working construction for a general contractor in Utah some 20 years ago.  I was installing faux log siding on a high end residence and if our pieces butted up with a gap anymore than 1/32" he would make us pull it off and redo it (especially on the front of the house).
#1790
Version 0.8.4b - 07.05.2018
- Fixed the door handing for in-swing doors.
- Callout for in-swing doors moved to interior side of wall.
#1791
Version 0.8.4 - 07.05.2018
- Added frieze and skirt board options to the exterior trim module.
- Added an optional drip cap to the skirt board (dimensions can be set in the global settings).
- Similar to the band board the skirt and frieze can cut through the corner trim.
- Each wall panel now has a name assigned to it, which can be edited in the wall edit menu.
- LVL beam depths now include 22" and 24" beam sizes. LVL edge texture has been updated.

After much discussion and thought regarding my current marketing strategy for this plugin I've come to the following conclusions:

1.)  The amount of work required to make this plugin reach its full potential is significant.  Each of the sub-modules is literally a plugin in and of itself (ie. Windows/Doors, Estimating, Engineering, Beams etc...)  If I keep going this plugin will be much more than just a plugin, it will be piece of software that begins to rival other design packages like Chief Architect and perhaps even Revit.

2.)  Based on my previous experience with my other plugins the renewal rate on these plugins is quite low which is slowly pushing me towards some sort of subscription based licensing.  However, I find this licensing model very distasteful so that prevents me from adopting this type of model at the present.

3.)  Compared to other design software out there my pricing is very low.  To some degree this is actually hurting sales since the price is too low for many design professionals.  What I mean specifically is that they look at this price and they have a hard time taking it serious, "It must just be TOY at that price".  At the same time the casual/DIY user probably finds the current price a bit too high for their liking.  So I am currently in a sweet spot where the plugin will not be purchased by either market.

4.)  In order to keep pursuing this plugin (and others) with the amount of intensity and effort that I am currently expending I need to focus on the professional market.

In approximately 10 days I will be raising the price of the plugin to bring it more in line with other professional plugins like ConDoc Tools and others.  I haven't settled on the new price but it will be at least double what it is now.  The LT version will also probably see a slight increase however I would like to try to keep it accessible to the casual user and DIYer market.
#1792
I will need to give the window module some more thought, it is very limited at the moment, only some very basic window types.  Also the ability to customize the callout would be useful I think.

Testing the wall presets with the new trim features.  The example below shows the water table terminated at the corners, compare to the previous example.

#1793
Quote from: mqbeers on July 05, 2018, 12:27:11 PM
Hey Nathan.
Wondering if you will posting an update to the plug-in now that you have the Trim Tab of the Global Settings modified a bit?

Thanks.

I'm just testing it a bit further and also making a few other updates and adding one small feature then I will roll out version 0.8.4.
#1794
Frieze, Band and Skirt boards:



In this instance the skirt board is thru the corner, also notice the drip cap has been enabled for the skirt board.

All three of these horizontal trim elements can also be combined with the ext. wainscoting.

There is still some fine tuning I need to do with regards to how these horizontal elements terminate at window and door openings when trim is wrapping these elements, I will be looking at this tomorrow.
#1795
Quote from: mqbeers on July 04, 2018, 05:11:57 PM
Thanks Nathan.
One other little thing occurred to me - I would find it helpful if there were more informative pop-up tool tips for all the various buttons for launching modules of the plug-in. I have not yet really gotten straight what all the buttons are for. Just something that I think would help user functionality. Not the end of the world, but would be a nice to have.

I've started adding tool tips into some of the menus and the global settings, I will keep adding more as I move forward.  I am also starting to work on the manual, but the tool tips take precedence over the manual since I feel that they are more accessible and useful to the user.
#1796
Preview of the updated Trim tab of the global settings.  I've organized it a little better into vertical and horizontal elements for the exterior trim:



I've also added the missing Wainscot Cut parameter and the new parameters for the Frieze and Skirt boards (with drip cap).
#1797
Quote from: mqbeers on July 04, 2018, 03:06:50 PM
Good news. I have tried all my previous actions and everything I have tried seems to work just fine. Wall Edit Menu updates are being applied as expected with no weird behaviors. New walls and additional walls added on to existing walls appear to work fine. I obviously have not tried all iterations, but so far looks good.

I do have a couple of observations/suggestions:

1. There does not appear to be a Global Setting for Wainscot Cut, so that has to be set every time in the Edit Wall function. A global setting for this would be welcome.
2. If you could allow/configure the Edit Wall function to be sequentially applied without having to close, reselect, and reopen the Edit Wall Menu again that would be very, very helpful and very good functionality. Maybe a button or something to update the selection?

Anyhow, I really appreciate all your work on this.

Thank-you for bearing with me on trying to eliminate the bugs.

Two excellent suggestions.  I also just realized that none of the wainscot settings are added into the global settings sheathing tab yet, the work never ends.

I've actually had a couple other people request the same functionality with the edit wall function, so this is now top priority, I am looking at it right now and I will see what I can do.
#1798
I'm a bit of a perfectionist, which I will readily admit can be my undoing sometimes.

The LVL edge texture was really bugging me so I created a slightly better one:



An 14" deep LVL 3-Ply beam with an HUCQ612 hanger.
#1799
Version 0.8.3c - 07.04.2018
- Release date and sub. revision numbers are now correctly reported in the global settings license tab.

I have not been able to duplicate the specific error you are having but I made some minor modifications to that specific section of the code.  Please download 0.8.3c and then try to duplicate the recent error(s).

I probably have not been able to duplicate the error because something in my advanced settings does not match something in yours, one of the parameters or a combination of parameters may be causing the issue here.  I will get to the bottom of it.
#1800
I'm looking at this right now.  Last night I updated the attribute dictionary module quite significantly in order to fix the previous issue.  In doing so I may have broken something else in the process.  I am currently trying to duplicate the error(s) you have shown below so I can squash this one.