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Messages - Medeek

#1696
Medeek Wall Plugin / Re: Drawing walls/Wall Types
September 24, 2018, 08:05:10 AM
Quote from: kslifter on September 24, 2018, 07:34:08 AM

Am I doing something in the wrong order? Have you not set up the ability to save settings for wall types? I downloaded the latest version before starting to use the program.

Thanks,

-Ian

I may need to change up the logic a bit to make it a bit more intuitive.  When you first hit the save button it will prompt you for a name to save the preset as, then you enter in a preset name and hit "Save Wall Preset".  You should then see the new preset added in the drop down box, if you do not then there was an error.  Please enable the ruby console and duplicate the error and send me the ruby console output.

When you are loading a preset its is a two step process.  First you select your preset in the dropdown box, then you click "Load", this loads the values into the HTML menu, it does not make them live just yet.  To accept these parameters and draw the wall with them click on the "Update" button, and then begin drawing your wall(s).

I think it may be useful to just eliminate one of these steps and when a user click "Load" it automatically brings the presets parameters into the HTML form and also makes them the active parameters, thereby eliminating the step where you need to click the "Update" button.  Thoughts?

Also note that you do not need to close out the Draw Wall Menu before drawing walls, nor should you, however the option to do that does exist.  The idea is to keep the menu open so you can change up the wall parameters and keep drawing walls without having to continue to click on the draw wall icon.  To quit the Draw Wall tool completely you simply click on the space bar.  To start a new polyline of wall segments or just a single wall panel, click the ESC key.
#1697
This plugin has been merged into the Wall Plugin.  At some point I may split it back out as a separate plugin but for now it is no longer an actively developed plugin.
#1698
Version 0.9.6 - 09.23.2018
- Created the initial framework of the Medeek Estimating Module.
- Added sheathing, cladding and gypsum to the Medeek Estimator.
- Corrected the group description for pressure treated bottom plates.
- Added the ability to export data from the Medeek Estimator in CSV format.

Currently only three items are added to the estimating module, many more items to add.

The saving grace is that I think I've set it up quite cleanly and organized so that adding in new elements should be relatively easy and really not a whole lot of coding.

I'm releasing it now in its prototype stage so that everyone will have a chance to test it out and put it through its paces.  Once I return from the upcoming Basecamp I will hit it hard again and add in a multitude of building elements.

I also need to nail down the proper CSI numbers for the various elements, I'm sure I'll make a few mistakes along the way.

I haven't had much of chance to test it (Estimator) out in a metric template so I apologize if anyone encounters any bugs while using a metric template.  Further testing in a metric template will be the first thing on my list when I return.
#1699
The CSV piece is now working (HTML and CSV output in Excel):



Rather than just a meaningless number I could use a CSI number for the various building elements.

To get your data involves only four mouse clicks:

1.)  Click the estimating icon (calculator in the Wall Plugin Toolbar).

2.)  Click the Select All button which will then automatically select all of the Medeek Wall Panels, or you can individually select desired wall panels by using the SHIFT key.

3.)  Click the Calculate button, review your data in the HTML preview table if desired.

4.)  Click the CSV/Excel (Green) icon and download the CSV file which can be opened up directly in Excel for further analysis and costing computations.
#1700
Quote from: saakejam on September 23, 2018, 08:30:15 AM
Do walls have the feature of being named?  Can you edit the wall name?  Could a custom Callout be assigned to the wall during the
Calculation process placed in the drawing view somewhere ?  Maybe like a watermark?

Yes, each wall can be named a unique (user driven) name within the wall edit menu.

Give me more details on what you mean by a callout for the wall.
#1701
Here is a first look at the HTML preview screen of the Medeek Estimator Module:



I've only added in the sheathing, cladding and gypsum so there is a lot more things to add yet.

Also noticeably absent is the download link for the Excel (CSV) file.  I will see if I can make that happen tomorrow.

Each wall panel has a lot of data and meta-data associated with them.  I really could use some feedback on what is important in this regard and what is not.

Now that I have the basic framework in place it is really not too big of deal to add additional items (ie. stud counts, lineal feet of trim, etc...)

Separate from the wall panels are beams, I will get to those later.  On the preview screen I will probably provide a tabbed navigation so one can move between walls, windows, doors beams and so on.

The CSV file however will contain all of the information in large sheet.
#1702
On a slightly different note I've also been thinking about an easy way to fully implement a system for "painting" the gypsum of walls:



Currently the gypsum can be assigned a material per wall panel section which yields something like the screen shot above.

The only problem with this method is that the same color is applied to all the gypsum sections of the wall panel so it prevents the designer from specifically assigning unique colors to each room of a residence (note the blue wall panel above). 

What I really need is a way to apply a color to separate gypsum panels within a given wall panel.  It needs to be more granular and also easier to apply or change these colors.  Keeping track of each panel (gypsum section) and the color assigned to it may be a bit more complicated than it looks, I will need to give this some more thought.
#1703
Now that the garage module is finally out I'm able to refocus back onto the gable wall module, and hopefully get something going with this in the next week or two.

As I've been contemplating it implementation this morning I've come to the following realization.  A gable wall can be separated into two cases:

1.)  A true gable wall (ie. balloon framed wall from rafters to floor)

2.) A gable pony wall that rests on top of a regular rectangular wall.

However a gable wall is still a gable wall whether it rests on top of another wall or floor.  So the basic algorithm for it remains the same.  Like a regular rectangular wall it also still has inside or outside corners as well as tee intersections and also an end case.

Unlike a rectangular wall when it intersects other walls its top plate(s) don't mesh neatly with the other walls.  This has been cause of some concern for me as I want to make sure I figure out the best way to handle intersecting sloping walls.

Also gable or sloping walls can get quite a bit more complicated than just your simple symmetric gable or shed wall, there are a lot of possible variations with the potential for multiple pitch breaks with the top plate(s).  Even more interesting are special pony walls between various roof lines where the bottom plate of the wall is also sloping or has multiple pitch breaks (probably not as common).

The simplest incarnation of a dual pitched gable wall (vs. a shed wall with a single pitch) should have four basic parameters:

1.)  Left Wall Height (start)
2.)  Right Wall Height (end)
3.)  Left Pitch (x:12)
4.)  Right Pitch (x:12)

By default wall heights and pitches will be equal, resulting in a symmetric gable wall.

Setting the wall height to zero will result in a triangular shaped wall segment. 

Please feel free to offer any corrections to these observations, comments or additional suggestions with regards to gable walls. 
#1704
Version 0.9.5 - 09.17.2018
- Added advanced options to the column edit menu which allows for notching out of gypsum, sheathing and cladding for beam pockets.
- Tee intersections will now automatically remove gypsum where walls meet.
- Added the garage door module with the following garage door variants: Solid, No Panels, Raised Panel, Flat Panel, Glass Raised Panel, Glass Flat Panel, Glass Panel.
- Added Portal Frames: Both, Left, Right to the garage door module.
- Removed garage door option from door draw and edit menus.

Just a word of CAUTION when upgrading to this latest version from previous installed versions:

Upgrading to 0.9.5 will break all previously installed plugin models.  The reason being is that the door module and attribute library associated with doors has been changed in this latest version.
#1705
I was just about to release the latest release when I noticed a few issues with the insulation when portal frames are enabled for the garage door openings:



The portal frames added a whole new level to the stud framing, blocking and insulation algorithms. 

I will hit it again tomorrow and see if we can't finally push out this latest version.  I think everyone will be pleasantly surprised with the new functionality and bug fixes.
#1706
Garage door with ext. trim and wainscoting:

#1707
A glass door with a threshold and door lever (hardware):



Note that the grey material applied to the door was first created in the material manager in the global settings and then applied in the garage door edit menu.  I am very happy with the implementation and added functionality of the new material manager.

The blocked out areas on each side of the garage door indicate the extent of the portal frames when enabled:

#1708
The number of horizontal and vertical panels can be specified or be set to AUTO so virtually any number of combinations are possible:



Full glass door exterior and interior.  However I'm noticing that these types of doors usually have a kick panel (no glass) installed.



#1709
Exterior and interior of a 10'x7' garage door (raised panel with glass and 2x2 grille):



#1710
A typical raised panel and flat panel garage door (10'x7') with the panels parameters set to "AUTO":





I may need to fine tune the spacing parameters a bit (I have not exposed the parameters to the user, it would probably just over complicate things) depending on feedback from designers.

Working on the window versions of these two variants now.

Then the all glass version for commercial applications (ie. Fire Station overhead doors etc...)

I will probably not release a carriage door style just yet, not until I have further researched this type of door and determined what configuration and additional parameters might be needed.

Below is a preview of the Garage Door Edit Menu (note that most of the advance options have been disabled so that if fits on the screen):



I've enabled the Portal Frame option so that you can see the available parameters.